If you had asked me ten years ago what roleplaying was, I would have given you a detailed answer, likely delving into how it’s an “infinite” game that can go on forever, bounded only by your imagination. These days, I have a different perspective. You see, when I first started playing D&D, my intellectual entry point was video games. Video games are designed to be played by (usually) one person for many hours. Certain games like Diablo or roguelikes have procedurally generated content that remixes itself every time you play. Unfortunately for me, whether subconsciously or not, I have been chasing after the false god of the infinitely regenerating game. I have spent a lot of time on tools that make prep easier by generating a massive amount of “stuff.” I have spilled gallons of ink (both digital and actual) on thinking about expansive worlds with 10,000 years of history, none of which ever generated a single second of gameable content for my players. My greatest gaming achie...
In case anyone was wondering, I don't use AI to write these blogs. Since Google and every other AI company are scraping the internet for content and providing text-only summaries, I figured I'd stop adding images to my posts. Making this blog look fun and image-heavy takes a lot of time and attention away from what I want to do, which is posting my thoughts with minimal editing.