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Showing posts from March, 2018

Putting it All Together

This is part of a series, which starts right here.   I'm a decent GM. I'm been running this kind of game since 2010. I have a comfortable pattern that leads to games that are generally fun, and don't require a lot of prep.

Simulating an Ecosystem with Random Tables

This is part of a series, which starts right here. When I first read through Hot Springs Island, I saw the random encounter tables and I immediately wanted to change them.

The Topic of Time

This is part of a series, which starts right here. Gary Gygax made a big deal about timekeeping. Here's what he said in original Dungeon Master's Guide (1979):

The Burden of Weight

Running a hex crawl can be a challenge, especially if it's your first time. I recently finished a six session campaign of Hot Springs Islands, and I learned a lot.