This doesn’t go the way you think. My Assumptions - Magic has not always existed. - Magic was discovered last year. - 1 out of every 1000 people are naturally gifted with magic. - Spells are being discovered all the time. - Magic breaks the laws of physics in ways we don't understand. - This is not the only spell in the world. CURE WOUNDS 1st-level evocation Casting Time: 1 action Range: Touch Components: V, S Duration: Instantaneous A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs. What it Changes This spell might be the most world-changing one so far. Being able to repair a damaged body is a huge change for our world, and would likely change healthcare as we know it. If you want to pick a spell that gives you infinite money, this is a decent choice, but Teleportation Circle is still better. However, this one would bankrupt the medic...
A blog about a Podcast about D&D.